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Metroid. Contra. Mega Man. Castlevania. These are a few of the all-time best games that were founded during the 8-Bit era which have thrived on several platforms. These classics are revered by gamers and critics alike and often bring a tear to one's eye in fond remembrance. One by one. these games are making their way to the new generation of 32- and 64-Bit systems. Castlevania: Symphony of the Night is the latest one; it is out now in Japan and will be coming out for the PlayStation in the U.S. fairly soon.
Symphony is the latest chapter in the long-running macabre story line about the famous Belmont family's attempt to destroy the infamous Dracula.
In this installment Alucard (Dracula's son. who was recruited in Castlevania 3 to help kill his evil pappy) is woken up from his self-induced eternal slumber to fight evil once again. Although Alucard (Dracula spelled backward, in case you didn't figure it out yourself) is the main character, you will eventually find a way to play the entire game from the start as Richter Belmont as well.
The game starts out with you reliving the final events that happened in Dracula X as Richter. After Dracula is killed, you find out that Richter mysteriously disappears. Soon after that. Castlevania mysteriously reappears out of season. Being that this ancient castle only appears once each hundred years, you realize that strange events arc at work here. So you set off as Alucard to figure out what's going on.
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To the delight of Castlevania purists (at least here-in the EGM offices). Symphony of the Night has the same traditional side-scrolling action as found in the previous games in the series. The major differences are the better graphics and larger color palette and the inclusion of a (short) FMV intro.
But it is obvious that the game designers used the PlayStation's power to enhance, but not change, the basic game at heart in fact, once you look past the graphics, you might swear that you are playing a classic 8- or 16-Bit game that you've grown up loving.
Throughout Symphony, you can find tons of awesome features that may make you think this was as much a role-playing game as a side-scroller. For example, you can find a weapon for each hand (or wield one weapon and one shield) and wear different types of armor, rings, headgear, cloaks, etc. Everything can modify your various basic attributes, like Strength. Constitution and Luck, or they can change how much damage your weapons can do. You'll also gain experience and raise levels as you progress, making you stronger and preparing you for the greater challenges ahead.
You, as Alucard, also have a powerful magic casting ability. As you gain spells, you can execute them by performing various controller motions. (Can anyone say 'fireball?') By avoiding a typical RPG menu-driven system, Symphony can keep this a smooth-flowing action game.
You can also transform Alucard's physical state to help in offensive or defensive maneuvers or to help him reach normally inaccessible areas (see sidebar). Along the way. you may also find one of many companions. A fairy mightnag along and resurrect you. if you find yourself say..dead. or she might cast a fire protection spell on you. if you are getting blasted too much by flame-tossing enemies. You may also call upon more offensive-oriented sidekicks, like a demon or a sword.
Be careful when playing through this game. Looks may initially be deceiving. We don't want to spoil anything here, but when you finally get your hands on the game, and it appears to end too quickly, try something else. You may end up being pleasantly surprised. (Hint: If you look at the screen shots on these two pages, you might find one in particular that has something strange going on in it. And we're not talking about the ability to play as Richter in the game either!)
Being that we were so impressed with the finished Japanese version of the game, we can't wait for the American version. And if game companies continue to make sequels like they made Symphony of the Night (games do not have to have polygons in them to be good!), then we have a very bright future to look forward to indeed.
Overall rating: 8.5
ISOs » Sony Playstation » C » Castlevania - Symphony of the Night (E)Sony Playstation / PSX PS1 ISOsGenre: ActionPlatformerAction-AdventureRating: ESRB: T, CERO: C, CERO: B, PEGI: 12+ How to Play this Game ? Quick Navigation:Game Description & Reviews:
OverviewCastlevania: Symphony of the Night is a 2D action-adventure platformer known for introducing a new style of open-ended gameplay mixed with RPG-like mechanics.
Anonymous says:
Castlevania Symphony Of The Night takes place in Dracula's Castle as his one and only son Alucard. Defeat monster's that prowl the night and unveil the mystery behind the sudden proclamation of Richter Belmont as the castle's new lord.
Mykalgaidin rates this game: 5/5
Emo kid with daddy issues rushes to burn down the family home, but is confronted by the new owner, a vet suffering from a psychotic break.
Featuring a diverse score, colorful character designs, and some of the worst voice acting since Resident Evil, Castlevania: Symphony of the Night follows Alucard, son of the evil Count Dracula, as he attempts to end the centuries of death and destruction that follows his bloodline.
LunarX rates this game: 5/5
I never liked Metroid games but loved Castlevania Symphony of The Night specially because Alucard only use swords and short range weapons made the gameplay more natural for me, a fan of Strider and Shinobi. Still not the best Castlevania game ( Super Castlevania IV is the 1st ) but this one deserves a 2nd place, but is still a masterpiece of PSX.
MrRobodyNobot rates this game: 4/5
Castlevania Symphony of the Night takes the old gameplay formal of the Castlevania games and adds it up with the graphical power of the ps1 and some dash of RPG elements and delivers and timeless classic. So, get ready to whip up Dracula.
damon rates this game: 3/5
Castlevania: Symphony of the Night was the very first Castlevania game on playstation. The graphics are great, but the voice acting is a little cheesy. Don't get me wrong, though, the game is great, though, and combines the features of other genres, such as rpg,(equipment system and experience/level up systems, too) and it plays almost like super metriod, so much that some fans call it 'Metriod-vania'
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Talk about Castlevania - Symphony of the Night (E):Please enable JavaScript to view the comments powered by Disqus.ISOs » PSX on PSP » C » Castlevania - Symphony of the Night (USA)PSX on PSP / PSX2PSP eBoot ISOsGenre: ActionPlatformerAction-AdventureRating: ESRB: T, CERO: C, CERO: B, PEGI: 12+ How to Play this Game ? Quick Navigation:Game Description & Reviews:
OverviewCastlevania: Symphony of the Night is a 2D action-adventure platformer known for introducing a new style of open-ended gameplay mixed with RPG-like mechanics.
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Download Castlevania - Symphony of the Night (USA)(391M)
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